Effort/Revise OOo Multi-Threading
The OOo Threading Effort attempts to clean-up OOos threading-model (how to use threads) and to implement a specified threading-architecture (where and when to use threads), providing an overview and documentation of the threads used in OOo. Further improvement is planned to be implemented in another effort, eventually leading to an advanced threading-architecture.
More or less frequently people complain about OOo with respect to multi-threading. Either because it is complicated to implement a service, or that there is only few documentation, or that the Uno API is not thread safe, or that it does not scale etc.
Analyse the current state. Find and propose a solution, ideally based on Uno, and implement it.
Unfortunately, this effort is currently suspended due to other topics. It hopefully gets resumed after finishing Packaging.
The below list of efforts and tasks shows what needs to be done.
|Analyse OOo Multi-Threading
|Architecture/Goals for OOo Threading-Model&-Architecture
|Define OOo threading-model
|Define OOo threading-architecture
|Specify extended Uno Threading-Model
|Extend Binary Uno Threading-Model
|Specify Binary Uno Threading-Architecture
|Adapt Binary Uno Threading-Architecture
|Make VCL Thread-Transparent
|Implement OOo threading-architecture
|Effort/Clean Up Anachronistic Threading Constructs