Difference between revisions of "User:Pdefilippis"

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(How did I become an OOo developer?)
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===How did I become an OOo developer?===
 
===How did I become an OOo developer?===
I first joined the Mac OS X porting team as a member of the Google Summer of Code 2006 program. I spent my Summer learning about OOo' source code and VCL in particular. I was able to add the Fullscreen capability and worked on some geometrical shapes representation. After the end of the program I decided to keep contributing, first because it is very interesting and because I am acquiring a valuable experience and second because it wouldn't have made sense to just stop after spending a lot of time trying to understand how the VCL is structured and learning the features of the Carbon API and how to use them.
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I first joined the Mac OS X porting team as a member of the Google Summer of Code 2006 program. I spent my Summer learning about OOo' source code and VCL in particular. I was able to add the Fullscreen capability and worked on some geometrical shapes representation. After the end of the program I decided to keep contributing for two reasons. First it is very interesting and it gives me the opportunity of acquiring a valuable experience. Second it wouldn't have made sense to just stop after spending a lot of time learning the structure of VCL, the features of the Carbon API and how to use them.

Revision as of 15:21, 13 September 2006

Developer ID

  • Name: Pierre de Filippis
  • User ID: pdefilippis
  • Blog: [1]
  • IRC Nickname: aliscafo
  • E-mail: aliscafo@gmail.com

Current Work

I am working on the implementation of native controls for the native Mac OS X version of OpenOffice.org.


Articles


How did I become an OOo developer?

I first joined the Mac OS X porting team as a member of the Google Summer of Code 2006 program. I spent my Summer learning about OOo' source code and VCL in particular. I was able to add the Fullscreen capability and worked on some geometrical shapes representation. After the end of the program I decided to keep contributing for two reasons. First it is very interesting and it gives me the opportunity of acquiring a valuable experience. Second it wouldn't have made sense to just stop after spending a lot of time learning the structure of VCL, the features of the Carbon API and how to use them.

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