Difference between revisions of "Mac OS X Porting - OpenGL transitions"

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('''OpenGL transitions on Mac OS X ''')
('''OpenGL transitions on Mac OS X ''')
Line 18: Line 18:
 
**initialize the view properly in splitted view
 
**initialize the view properly in splitted view
 
**implement the fullscreen mode
 
**implement the fullscreen mode
 +
*solve the transitions integration in Aqua bundle
 
*make transitions work
 
*make transitions work
 
*test
 
*test

Revision as of 10:20, 22 August 2008

OpenGL transitions on Mac OS X

Started.

Expected timeline: october / november 2008

Attached issue : issue 93013


To do (draft):

  • build the OpenGL trans lib, warning free, on Mac OS X
  • add the lib to the package, and register it
  • implement NSOpenGLView or cstomize an NSView
    • manage OpenGL context
    • manage OpenGL pixels mapping
    • manage events and notifications critical
    • initialize the view properly in splitted view
    • implement the fullscreen mode
  • solve the transitions integration in Aqua bundle
  • make transitions work
  • test
  • integrate


Page created Ericb 11:55, 22 August 2008 (CEST)

LINKS

Apple OpenGL Documentation

Cocoa OpenGL

NSView + OpenGLView in Apple database

NSOpenGLView initialisation issue

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